![]() But pay attention to the shadow in this layer because it will be important in a minute. The second layer seems to be the most telling because it houses the castle ruins and the crater, but in reality, it really tells us very little, unless we knew which castle and crater that is. They are tufts of grass in what appears to be sand. It also tells us that those green things in front aren’t trees as I originally supposed. With that in mind, what does each layer tell us?įirst, it tells us that we are pretty high up, and that’s a sharp curve downward to the lip of the crater. I’ve also outlined the four different levels of perspective in the image above. We can see that happening on the left if we look at the teaser frame by frame. Objects in the background will move slower than objects in the foreground. Although the landscape appears to blend together, there is a clear dip in the land as the camera moves forward. As you recall, the lower part of this image is only about two meters away from the camera. In any good landscape shot, you need something to help give the audience perspective. Four layersīethesda artists know how to tease, and they also know good cinematography. If we rewind the video back to 16 seconds, we can see everything that we need to speculate where we are. But the best shot of everything actually appears well before the words appear in that iconic Elder Scrolls font. It suggests a mountainous land with an ocean off to the right, a castle in the middle, and some kind of crater to the left. The still that broke everything is the same one that I used for the header of this article. Thankfully, it wasn’t this pile of rocks that broke everything. If you look at the still I’ve included below, you’ll see that it’s clearly a pile of rocks and really couldn’t be anything else. ![]() It’s a pile of rocks that I thought was a city on first viewing, but no. The biggest clue sits at the 4-second mark. It’s a bit hard to tell because the whole thing is full of fog and mist. It might appear that we actually in the air flying over the land, but in actuality, the camera sits about two meters above the ground at first. I think the first thing to look at when you see this teaser is that it’s not a traditional helicopter fly-by. But that didn’t stop me from attempting to pull apart each little detail - what was shown and what wasn’t. In other words, it told us practically nothing. All we had was a 36-second fly-by that featured a bunch of rocks, bigger rocks, and a little bit of grass. Admittedly, it was mostly me and Bree going nuts over this particular game, but we were doing our best to try to determine where The Elder Scrolls VI would take place. Massively OP’s chatroom lit up with speculation. It’s amazing how a small teaser will set people on fire. He announced what everyone wanted but no one expected: The Elder Scrolls VI. However, the thing that really broke everyone - especially Reddit - only took 36 seconds. After all, Bethesda teased that days earlier, and if he didn’t give us more details, the internet would have rioted. Of course, he talked about Fallout 76, which everyone expected. Play Elder Scrolls OnlineLast night, Bethesda Director Todd Howard took the E3 stage and practically broke the internet.
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